Don’t let anyone fool you into thinking otherwise: size matters. Evolve’s fourth monster, Behemoth, is lumbering, rolling proof of it. I got a chance to take the new biggest kid-on-the-block for a spin, and he’s a lot more interesting than you’d imagine a hulking physical brute to be.
It would be natural to assume, from his nearly comical size, that Behemoth is all about simply overpowering your opponents. After all, his health and armor pools are roughly 30% larger than the already-beefy Goliath’s. But those are resources he needs to be careful with. Throwing away armor to get in the hunter’s face is actually the easiest way to get yourself killed as Behemoth. What you need to do instead is make the hunters come to you on your terms.
To that end, three of behemoth’s four abilities are about controlling space, and the movement of your humanoid adversaries. The most obvious expression of that idea is the rock wall ability, which creates an indestructible, all but impassable barrier at a spot of your choosing. Especially in tight areas, this completely cuts off the hunters, forcing them to change their mode of approach, or just leave you alone.
Lava bomb is similar, in that it covers a large area with persistent fire for 15 seconds, effectively putting up a big “don’t go here” sign for the hunters. Finally, tongue lash allows Behemoth to bring one target hunter to where he is from a long ways out. Using these three attacks in tandem with one another takes a surprising amount of creativity, timing, and finesse, giving Behemoth arguably a higher skill ceiling than any other monster, except perhaps for Kraken.
For instance, you could shoot a lava bomb directly in front of you, then land a long-distance tongue lash to invite one unlucky hunter over into the fire. You could even land a good right hook on them as they soar through the air toward you if you time it right, and Behemoth’s generous melee reach makes it more doable than you think. The combo I loved though, was landing a good tongue lash, then throwing a rock wall down between my target and his buddies while he’s still in flight, then crouch, and pounce him just after he lands. The timing is tight, but I managed it once, resulting in my beating the hunter lifeless while my rock wall left his friends with nothing to do but stand around and watch it happen. Really satisfying stuff.
Click the link below to get all the info on this new addition to the monster team
Find out more: I have your weakness Behemoth
Enjoy the upcoming rolling rockstar of Evolve