PlayDead’s Inside Makes Us Feel Weird

Firstly this game kind of just crept up on us. Our Inside imminent release senses didn’t tingle until we bumped into reviews of game. It is receiving many positive reviews and some even calling it a master piece. So we decided to buy the game and play it for ourselves.

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The game doesn’t take any time to introduce the characters or what is going on in its world. Instead it asks the player to find out for themselves. You take control of a nimble pre-teen boy running from unknown forces that seem to want to kill us (we think). They are not afraid to shoot you or send their dogs on you. At this point we know that something is very very wrong in this world. The queue of what we think are humans being hurried into trucks to be taken somewhere is another reminder to the player to just keep running.

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You do eventually escape your pursuers and are met with some quite nice puzzles that tickle your brain. Regardless though many questions arise. Why are we (humans) being shipped of somewhere. Who are these oppressors, why did they kill all our live stock ( well most ), who is this boy we are controlling, why is he on the run, why was he not captured like everyone else. There is also the matter of why all the other captured humans walk around like a bunch of zombies. We at one point actually control a few with a weird head device (shiver). Kind of reminds us of the parasite bugs from limbo. We are going to do posts on each episode we play through on our YouTube channel. Please do join us on this journey on what we think is going to one of the best games of this year. Here is part 1:

 

Keep being awesome

Quantum Break is AWESOME (opinion)

Yeah, yeah the game got mixed reviews. Some liked it, some disliked it and apparently not many loved it. I think a review said it perfectly by saying “There is nothing like it and there probably won’t be again”. Here is why:

Art direction

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The art direction is great but not because the characters and environments look detailed. It’s because of the effects that are applied to them. For example when a fracture happens (time literally breaks ) everything becomes well… broken. Lets just say the pictures do it no justice. In motion everything looks pretty crazy. We really wonder how Remedy managed to create this effect.

Sound design

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Now we think the sound design of this game greatly complements the art direction. The way the sound clipped and cracks when you use your dash power. The bass drops that accompany your time freeze bubble. There is this crazy scene where a massive broken ship comes down on the main character. A time fracture happens which creates a volatile environment of breaking metal that reverses back and forth on your path. The sounds you hear in this scene are just ear melting. Watch the scene here

TV Show

Now leading up to the release we were confused on how they were going to tie a game and a tv show together. The show itself is actually pretty interesting. The style we feel has this modern feel like what you would expect from shows like person of interest. If you take it as seriously as it asks you to, we feel you would enjoy it.

These are just a few points we feel makes this game worth while to check out. You can find our playthrough here. Thanks for reading and keep being awesome

I hear we do games

Hey guys and girls, after the longest sabbatical gaming news is going to be back on this; so without rambling too much lets pretend CMedia has been here since LittleRocket came back ^_^

So let’s begin with the current hype:

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If you didnt know, Nintendo’s anticipated next gen console (the NX) is set to be realesed in the month of March 2017 — and yet it wont be at E3 2016… what do you think?

Did you enjoy Borderlands? With their release of Battleborn, the Borderlands creator’s wanted to see if they could do something fresh
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But with Overwatch beta testing looming around the victor of this Arena style gaming throne is yet to be decided. Look out for a closer look at Overwatch in the coming days.

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On the other end of the spectrum Street Fighter V has been allowing players to enjoy the classic character Guile as the latest addition to the current character roster. With the rumoured infinite combo! (46 hit combo if you’re good enough.) He looks back with more than just his comb…. “Sonic Boom.”
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And just to leave you with fresh new, November shall again see the return of Infinity Ward with Call of Duty: Infinite Warfare:

 

And with that, look out for more gaming news. And with the current line up this AND next year; this will be fun.

Keep an eye on LittleRocket for more as usual

Ciao-su =^_^=

E3 “the gaming Mecca”: Day 0

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E3 began yesterday (CET) with a power packed schedule of a day. The usuals were all in attendance with Microsoft appearing and displaying their own work first & of course Sony’s Playstation there as the other powerhouse in the gaming/entertainment field.

mslogoWith so much to go through, here’s a list of titles that Microsoft showed at their press conference:

Before we begin on the games; the most important news from Microsoft was arguably this —

  • Xbox One will finally have BACKWARD COMPATIBILITY
  • not only that but it will allow MULTIPLAYER WITH XBOX 360 GAMES ON THE XBOX ONE
  • And finally Elite accessories (if you are a pro gamer this is heaven to you. your fighting stick is now the Xbox Elite Pad)

First out the Xbox was Halo 5: Guardians, which housed a gameplay display with Halo5_KeyArt_Horiz_Finalspartan Locke’s squad. New game mechanics like in game reviving of squad members, air melee kills, some new weapons and a return of the Prometheans. To top it off a new game mode called warren where anything goes. From assault rifles to pelicans. Fight, win and survive the warden. The warden mode is a 24 vs 24 battle (24 players and 24 AI opponents.)

Recore was then given is first breath of life with a demo gameplay trailer being shown from the makers of Metroid Prime and Keiji InafunerecoreThe game appears to focus of a journey between a female protagonist (oh yeah. not a guy for once) and her faithful companion to go somewhere… we don’t know but we will give all the info as it arrives.

Bethesda made a showing (makers of the Fall Out series) with a display of how Microsoft feel PC should link to console. Bethesda verified that with their new upcoming release, Fall Out 4, modifications (mods) made on the PC version can be transferred over to the Xbox One system.

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EA also came to the stage to show their EA access which allows early access to titles for a set amount of time and surprised us with Plants vs Zombies Garden Warfare 2

Next on the menu was show off time with titles like FORZA MOTORSPORT 6DARK SOULS 3, THE DIVISION exclusive Xbox beta, Rainbow 6: SiegeDAY Z xbox versionRISE Of THE TOMB RAIDERGEARS OF WAR ULTIMATE EDITIONSPEEDRUNNERS XBOX VERSION  and a host of indie titles as included within the Xbox family ethos (Yeah. They meant business.)

gears 4The Coalition made a showing with Gears of War: Ultimate Edition as mentioned before but as the makers  of the Gears Series they did not leave without dropping the rumoured Gears 4. With a new story The Coalition have began to continue the franchise; as the information comes we will inform you on the latest on this game.

The real icing on the cake was Microsofts hardware as they showed off their Oculus tech but more importantly went the step further and introduced the power of the Holo Lens in real time. Not much to be said just enjoy:

All in all a good showing by the Microsoft team in their press conference showing, with the boast of their ‘biggest’ year line up to date with this year’s releases including: Tomb Raider, Gears of War 4, Fable and Halo 5

look out for the other posts on Ubisoft, EA and of course Playstation

ciao-su =^_^=

Next Gen Season: Games to look out for

We are in great times for gaming this season, with previous releases in our ‘Next Gen’ year like Far Cry 4 or more recently Mortal Kombat X showing what we all want our next gaming cycle to look like.

To keep up with this why don’t we show you what else is on the horizon, just incase you didn’t know:

Arguably the most loved part of the Call of Duty franchise’s third instalment –

Black Ops III

Coincidence or not with movements of DC comics’ steady creation of ‘Dawn of Justice,’ the caped crusader is once again facing the perils of Arkham but now in the city. His city. Will you follow him?

Batman: Arkham Knight

This next one is a personal favourite in terms of presentation and general excitement. But when it comes to overthrowing rogue governments and combining it with an array of weapons, stunts (both ground level and aerial) & a general result of explosions due to said actions; this game has had fans since showing all you need is a grappling hook and a parachute to get things done

Just Cause 3

The next game is a still seen as being one of the, arguably, best  game creations of gaming history. It’s first instalment is still used as a benchmark of, all if not most, games that follow the supernatural hunter in a medieval era genre. Still moving forward with it’s impressive second game (currently being played =^_^=) the time has now come for the Wild Hunt to join the franchise-

The Witcher 3: Wild Hunt

Keep an eye out for more from the Next Gen Season list as this list has only begun

more to come as always

Ciao-su =^_^=

Forging A Blade Has Never Been So Fun | Sunset Overdrive : Part 17

After a long long hiatus we have finally returned to Sunset City. Our return surely is a magnificent one. We had forgotten just how much fun this game can be. In this episode we are tasked with impressing the baseball bat wielding cheerleaders. Instead we were the ones who were impressed.

The mission starts out as any other mission. We clear out some OD while trying to get to the top one of the power plant’s cooling towers. Our actual mission is to forge a sword. We knew that the sword was going to be awesome simply by how we are tasked to forge it.

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We literally have to hammer down on the metal multiple times after jumping hundreds of meters into the air. Once the job is done we get what we can call Excalibur on steroids, the blade breaths fire. We get to test it out on all of the enemy types and we even get to suck out the souls out of some soul-less robots. All of this still isn’t enough to impress the cheerleaders as they reject the sword. Hey we don’t complain. We get to keep it 🙂 That is where this awesometacular episode ends. If you would like to watch us play it check out the link below.

Sunset Overdrive Part : 17

Assassin’s Creed Chronicles: China

Assassin’s Creed Chronicles: China – the first in a planned downloadable trilogy – is the best spin-off the franchise has received so far, rising high above the mostly garbage mobile and handheld titles. The 2.5D stealth title blends signature Assassin’s Creed elements and plenty of influence from 2012’s Mark of the Ninja. I’m glad somebody’s borrowing from Klei Entertainment’s brand of platforming, sneaking, and killing, as it fits well with Ubisoft’s world.

The protagonist, Shao Jun, returns from her appearance in Assassin’s Creed Embers, where she trained with an older Ezio Auditore. A Templar gang called the Tigers previously drove out and killed most of the Assassins in China, and she’s back for revenge.

Shao Jun proves to be an agile platformer, running, crouching, climbing, and jumping throughout 12 memory sequences (there are no current-day components). Most of the gameplay consists of entering a large area patrolled by increasing amounts and varieties of guards. Their vision cones pan back and forth. You scan with blue eagle vision to see farther ahead and track their routes. Then it’s a matter of darting between hiding spots, tossing out a noise dart for distraction, stunning guards with firecrackers, snapping a neck here, stabbing a back there, and hiding the bodies. Most everything controls tightly except for that last bit; I always had to hit the pickup body button several times to get it to work. You can’t mash it until it works, because Shao Jun will lift and drop the body. When the windows for killing and hiding without getting caught are this tight, it’s frustrating to be undone by something that should just work.

That said, I enjoyed thinking my way through encounters. Strategizing a creative route, killing that one annoying guard that seems to be looking everywhere, and then earning a perfect gold rating when you hit that next checkpoint feels great. These ratings are tallied up at the end (alongside side-mission bonuses like rescuing slaves), and certain score thresholds grant upgrades like new abilities and more health.

The in-game maps of these relatively large stages are always fully visible, but several require syncing from a high point to see the pickups scattered about. The layout is a bland gray with black and white icons, making them hard to see. The maps lack detail in general, showing useless building exteriors during interior sequences, and I constantly wished I could zoom out more than the claustrophobic view allowed.

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A handful of fast-paced escape sequences are tossed in to break up the core stealth gameplay. Fire roars from behind as you sprint and hop around all manner of obstacles and quick-kill guards standing still with their backs to you. While I appreciated the change of pace and opportunity to go full throttle, nothing really sets it apart from a standard runner game experience.

A little over halfway through the campaign, the gameplay starts to lose steam. Patrols get more elaborate, but you’re stuck using all the same old tools. While the game introduces several new enemy types, almost all of them behave the same on patrols (and all die from a well-timed Assassin stab). You can’t experience how much stronger and faster they are unless you get caught, which is never supposed to happen anyway.

This isn’t helped by the underwhelming story about assassinating one villainous Templar after another. The end doesn’t spice things up, and it also leaves a thread open to remind you that there are two more of these games left. I just hope they’ve got enough differentiating features to keep players invested.

This review is in reference to the Xbox One version of the game. Assassin’s Creed Chronicles: China is also available on PlayStation 4 and PC.

cias-su =^_^=