PlayDead’s Inside Makes Us Feel Weird

Firstly this game kind of just crept up on us. Our Inside imminent release senses didn’t tingle until we bumped into reviews of game. It is receiving many positive reviews and some even calling it a master piece. So we decided to buy the game and play it for ourselves.

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The game doesn’t take any time to introduce the characters or what is going on in its world. Instead it asks the player to find out for themselves. You take control of a nimble pre-teen boy running from unknown forces that seem to want to kill us (we think). They are not afraid to shoot you or send their dogs on you. At this point we know that something is very very wrong in this world. The queue of what we think are humans being hurried into trucks to be taken somewhere is another reminder to the player to just keep running.

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You do eventually escape your pursuers and are met with some quite nice puzzles that tickle your brain. Regardless though many questions arise. Why are we (humans) being shipped of somewhere. Who are these oppressors, why did they kill all our live stock ( well most ), who is this boy we are controlling, why is he on the run, why was he not captured like everyone else. There is also the matter of why all the other captured humans walk around like a bunch of zombies. We at one point actually control a few with a weird head device (shiver). Kind of reminds us of the parasite bugs from limbo. We are going to do posts on each episode we play through on our YouTube channel. Please do join us on this journey on what we think is going to one of the best games of this year. Here is part 1:

 

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Everyone Deals With Depression Differently | Prisoned

Welcome to a new playthrough. LittleRocket has been playing a lot of short stories as of late and here is another one. This one is a little different though.

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The story follows a lady called Judy. Judy is telling us a story about her journey with depression.

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It is an interesting story because she found comfort and support from her dog. Something we feel is not done a lot in games. Everyone goes through depression differently. Each with their own story to tell. This is one of those stories.

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Thank you for reading and for all of your support.

Don’t forget. Keep Being Awesome.

Naru Searches | Ori and The Blind Forest : Part 17

Welcome to another episode of Ori and The Blind Forest. We have arrived in the hot fiery ruins. As always you can watch this playthrough at the bottom of this post.

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This is probably the hardest part of the game. We have to use all of the skills we have gained. The goal is to reduce all the magma at the bottom of the volcano, so that we can access the lower levels. There are different sections to free, all with their own challenges.  Naru also seems to be searching for us. She is so determined that she is risking the life that she just got back.

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Thank you for all of your support. The next episode of Ori will be the last. Stay tuned.

Don’t forget. Keep Being Awesome.

Case Unsolved | The Last Case

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A story told exquisitely with amazing music and a perfect tone. Last Case is a short story about Jack as he tries to find Amanda Kane. His last job. Is he a detective, or a mercenary. That is something you my dear reader will have to think of yourself. This is another game that is best watched than read. So please do check out the playthrough at the bottom of the post. You won’t be disappointed.

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Thank you for reading and for all of your support.

Don’t Forget. Keep Being Awesome.

I AM YOU | Being Her Darkest Friend : Part 1

After a short hiatus we are back to playing video games. This is the sequel to A Fragment Of Her. This game is much darker and deeper. As always you can watch the playthrough at the bottom of this post.

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The last game ended with us smacking Mr Seligmann with our painting after he tried to force us into his office. Selina seems to now be stuck in a state of confusion and finds herself in a dark world. The first person we meet is Tomoko who if anyone else hadn’t realized, is actually a girl not a boy. Tomoko gives us the camera we had before, and we are tasked with going back to the university to get a picture of her favorite sitting spot. When we finish that Tomoko points to the right. We walk that way and find Mr Seligmann.

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After Tomoko, it is time to face Mr Seligmann himself.The encounter we had with him is what LittleRocket believes sent Selina into this dark world of uncertainty. He gives us a paint brush. When we arrive at the university we find a group of students who admire Mr Seligmann. Our job is to show them his true colors. After showing all the students and getting back to the dark world, Mr Seligmann points to the left and some large eyes appear in the middle.

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The picture you see above is what those eyes were attached to. Both Mr Seligmann and Tomoko are pointing at the monster as if to say watch out or behold. The monster tells us that they are our conscience but it on the other hand is us. This the Selina’s darkest friend. The dark side of her that she spoke of in the first game. We are apparently one in the same. This is where the episode ends.

Thank you for reading and for all of your support

Don’t Forget. Keep Being Awesome

Creepy Cat | Hard Feelings

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Welcome to a new short playthrough of a free game called Hard Feelings. You can get the game here. All the events in this game happen in a single house with a creepy cat that seems to want to get you through a basement door. When we finally get into the basement room there is a man with a bag on his head. There are some missing posters in the room and oh forgot to mention we shoot him. Don’t really know if he kidnapped the missing people or we are the kidnapper ourselves. As always the video is at the bottom of this post.

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Thank you for reading and for all of your support.

Don’t forget. Keep Being Awesome

Mountain Top | Ori and The Blind Forest : Part 15

Welcome to another episode of Ori and the Blind Forest. In this episode we play around with some large boulders to block some death rays. We eventually get ourselves to the top of the mountain. As usual the game looks absolutely fantastic. As always you can watch this playthrough at the bottom of this post. Enjoy

Thank you for watching and for all of your support.

Don’t forget. Keep Being Awesome

Mesmerizing Experience | Remembering

Remembering 1 Welcome to another playthrough of the week. Today a game called Remembering. Now this is a sound game so we can’t really write much about it except our experience of the game. The game uses sound to make the player feel different things. There are sounds for the beach, for a construction site and even some sinister sounds. It uses really simply visual cues to tell the player where to go and what to do. It is an experience to play or watch and you can get it here. Below is our playthrough. Enjoy Thank you for reading and thank you for all of your support. Don’t forget. Keep Being Awesome

E3 ‘the gaming Mecca’ : Day 0

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Here we have the final press conference of E3 Day 0, by this point most people who watched and were involved with the day were nearing that tired phase but new games always perk us right up. Playstation did not disappoint this year with their roster of games and hardware

Playstation began immediately with a much awaited return of some of the finest storytelling in gameplay history in the form of The Last Guardian the first of many  exclusives to be announced

After building the hype Sony then came from the left field with a game no one had heard of until yesterday (Day 0) in the form of Horizon: Zero Dawn. The tale follows remnants of the human race we know today living in a manner most likely to remind you of American Indians; except instead of fighting your fellow man, the game will lead you into situations that test the skills of your tribe… because “a storm is coming.”

Playstation kept the ball rolling with more great gameplay demos and titles to peak interests. Next up was the re-introduction of Agent 47 in HITMAN and the Playstation 4 exclusive Street Fighter V

HITMAN:

STREETFIGHTER V:

An appearance from last year’s successful No Man’s Sky team was well received again this year at E3 as last year was the idea being presented. This year we got to see how the space. no. How the Universe exploration game actually works, looks and feels. No Man’s Sky boasts its almost unimaginable sense of scale and for the first time we got to see it:

This piece of gameplay was then bolstered even further with Sony’s introduction of one of the more very well voice acted games in the current E3 line up Firewatch combined with an immersive atmosphere makes this a game to watch out for in the coming months.

Playstation’s first person shooter Destiny also made an appearance with news on their expansion DLC: The Taken King, which adds more content to the game for those who have completed the initial game campaign with the addition off a new adversary. his Father. (tried my hardest not to spoil)

Playstation also brought up some off their Assassin’s Creed: Syndicate exclusives which this year included some missions involving a string of murders within the city of London. Either protagonist character is able to be used for these but they are exclusive to Playstation 4

After Assassin’s Creed came the unveiling of a new Square Enix title in the form of Final Fantasy: World of Final Fantasy (2016 release)

But arguably the main event of this press conference was that finally after years of requests by the fans of the Final Fantasy series the staff at Square Enix finally decided to reveal Final Fantasy VII the Remake — which is the game remastered in 1080p next Gen graphics

After the hype of Final Fantasy we were then shown how some games like octodad & other kick-starters can be really successful by being directly helped by their fan base. Shenmue III a much loved J-RPG was shown to be the next in line to try and reach the same heights as a kickstarter by putting the “fate of Shenmue in your hands”

Batman Arkham Knight also made an appearance with the Playstation showing off their Scarecrow missions within the game. Moving on from this like Microsoft, Playstation also had some VR gaming (virtual reality) to show with Project Morpheus. Going the step further than Microsoft’s Oculus technology and announcing VR multiplayer experience

With that covered Playstation unveiled a shift in terms of CoD, which is now home at Playstation. Only last year did Xbox have all the CoD perks of first to get maps and Beta testing but now it seems that the Playstation 4 has taken up the mantle with Call of Duty: Black Ops III exclusive beta gameplay

Now this was towards the end of Sony’s Playstation press conference and to end they decided to show the partnership between Lucas Arts and the Playstation in the form of Disney Infinity. This partnership of course displayed a Star Wars link within Disney Infinity; showing how the Star Wars Saga is multi-generational & reflecting that in their entertainment. The initial phase is to produce the Star Wars Trilogy and then to bring in the original set of films for the older generation that grew up with that era of Lucas film & combining both experiences for a family like feel.

This led into the main attraction of the Star Wars fan time with the display of the upcoming release Star Wars Battlefront; looking great on the Playstation system the game demo performed well in displaying how the battles can escalate.

This press conference ended with the live gameplay demo of Sony’s Playstation’s title Uncharted 4 : A Thief’s End

and with that the conference came to a close. What games did you think seemed really good? any favourites? any NEW favourites?

E3 Day 0 proved not to disappoint and it is just the beginning

more information as it follows

Ciao-su =^_^=

Follow The Wind | Ori and The Blind Forest : Part 14

Welcome to another episode of Ori and The Blind Forest. In the last episode we had arrived at Kuro’s nest. As always you can watch this episode at the bottom of this post.

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We travel further into the nest and find an egg. A cutscene starts to play. We see Kuro with her children. This seems to be a flash back. Kuro leaves the nest to go find some more food leaving the children alone. The big tree seems to start spewing out light energy. The light spreads throughout the forest, reaching Kuro’s nest. Kuro’s children start to be engulfed by the light. Kuro hears the cries of her children and hurries back. Unfortunately she is too late and they have died. This is why Kuro hates Ori’s light.

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Back to the game now and Kuro immediately appears where we are. She is obviously not happy with our presence so Ori jumps off the cliff down to the ground. We are back now near the outside of the ruins. The gameplay makes a drastic change. We must now escape this area while hiding from Kuro’s gaze. If we stay in her line of sight too long that will be the end of us.

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We barely escape from Kuro. Now the whole map is filled with wind. We must now travel to Sorrow Pass. We take Ori back to where the raging river is. This place now has an air stream. This allows us to travel up to Sorrow Pass.

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The place is pretty much a minefield of spiky walls, stray projectiles and crazy winds. There are shards located around. We have to collect them for a door we have yet to see. We unlock more areas which in turn tell us more about the state of the world around us.

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We collect enough shards and unlock a door to the next area. There are some large rocks that we have to use to block some of the energy beams that are closing our way. We get ourselves a bolder and this is where we end this episode.

Thank you for reading and thank you for all of your support.

Don’t forget. Keep Being Awesome