The fun continues in Sunset City…. This time we meet a very weird gun wielding man called Buck National. Enjoy 🙂
We promise the next one will be on time…promise
So I (Ace) thought to write about annualized games. I only thought of this because Playstation Boss Shuhei Yoshida just voiced his thoughts on the topic. Article can be found here. Anyway let’s get to it.
Good aspects of annual releases
Gamers get more of the game they love. If for some reason a gamer doesn’t like that current iteration of the game they don’t have to wait that long for the next installation. From the companies point of view they make more money more often with this way of creating and releasing games.
Bad aspects of annual releases
There are obviously bad points of making games this way. The developers get less time to innovate, less time to develop and most importantly less time to test their games. I won’t name and shame companies or games in this post but I am sure we all know that 2014 was not exactly the most stable of years for game releases.
Gamers in return get incomplete games. With these incomplete games comes tons of fixes and patches after launch. Some of these come through as paid DLC which is ridiculous if you ask me. The difference between gaming now and what gaming used to be maybe 10 years ago is that developers had to make sure a game was complete. They would rigorously test it because they knew they couldn’t fix it after launch.
So to conclude this post I personally think developers need more time to develop. It just gives them more time to do well everything in order to ensure a game comes out complete. The current set up of Call of Duty games being made by two different companies with them alternating each year is actually good. It grants those developers more time while keeping the fans and the publishers happy with annual releases.
Disagree with my opinion? Please leave a comment about it below. Thanks for reading.
Video version found here
As Forza 6 was announced not too long ago, I have decided to do a review for Forza 5. It is Turn 10’s first title to launch on the next generation consoles and it has gained many things from this leap. Well let’s get straight into it.
First things first let’s talk about graphics. This game is leaps and bounds above its predecessor. The amount of time it must have taken to put so much detail on these cars must have been excruciating for the developers.This is literal car porn and the game shows no shame in showing off its bits. I found myself spending a lot of time not racing but just simply looking at the cars.
There are more than 200 cars in the game ranging from exotics, muscle, 4x4s and many more. In the previous game it only allowed you to view a small collection of cars up close and personal with Forza Vista. In this game all the cars can now be viewed inside out.
The Forza favorites are present here especially with the Nurburgring that was added for free after launch. Apart from those there are some new tracks that you can skid around in your 1 million pound Lamborghini. The tracks look good with a few of them at different times of the day just to show of the lighting in the game.
Each and every car is distinct. You can really tell that the racing engine have evolved over the years since Forza 1. The Xbox One controller aids you in really feeling out the car through the corners. This is thanks to the rumble in the triggers.
There is a rivals system in this game which pits you up against people near you or on the leaderboard. I personally thought it was a simple well thought out system which helped to spice up each race. I found myself going up against my brother quite a few times and when I did beat him, the bragging rights were awesome. There is a rivals game mode in multiplayer which I will talk about a little later.
The AI cars on the track are not your usual preprogrammed, race line following, stubborn lot. Using the power of the cloud the game sends up information about each player (you included) to be processed and assigned to what the game calls a drivatar. This is basically a digital you. It is supposed to drive like you do and react the way you do. This is a way to make races more dynamic.
I have always praised Forza over the years for how many customization options the game gives you and it is no different here. Forza has either the best or one of the best paint job tools I have ever seen in any racing game. Over the years I have seen people create artwork on their car that you would expect to see done in Photoshop…..yes it is that good.
The added commentary from the Top gear presenters brings a nice familiar touch to the game. I myself am a big fan of Top Gear so I welcomed this when they introduced it in earlier games.
As subtly mentioned before there are many game modes you can embark with people from around the world. There is the usual affair of circuit races but you also have drag races and some other custom game modes for you to check out. The rivals multiplayer mode also hosts weekly challenges and events. The game makes sure you always have something to do.
If you want to hear just how good this game sounds, go watch the video at the top. The menu music in this game might not be for everyone as it sounds like it belongs in a Christopher Nolan film. I personally like it.
With every new iteration on new consoles, comes less content and Forza suffers this same fate. One major thing is the auction house. In previous games this was a gateway to the world. You could buy designs, cars and other little things. It is a feature I felt enriched the experience so much. Hopefully it will be back in the next game.
DLC seems to have a mixed reception with games. Some people don’t mind it and some absolutely hate it. I personally didn’t mind it all these years because all the games I played didn’t lock down content that was available in the previous games. Sadly this has happened in Forza. Some cars that I previously used in previous games are now locked behind a DLC label.
All in all I personally feel this is a great game. There is a good amount of content here to keep anyone going for hours on end. You might be sad about the loss of some franchise favorites but I don’t think it is a game breaking reduction. My score is a 8.7/10
Written review here
Review Saturday and the next one up is Forza 5. This game came out awhile back but I have only just got the opportunity to play it properly now. If you guys would like some written reviews please comment and LIttleRocket can make that happen. Enjoy!