Nothing like some tongue to bring you closer (Evolve. Not That.)

Don’t let anyone fool you into thinking otherwise: size matters. Evolve’s fourth monster, Behemoth, is lumbering, rolling proof of it. I got a chance to take the new biggest kid-on-the-block for a spin, and he’s a lot more interesting than you’d imagine a hulking physical brute to be.behemoth_info

It would be natural to assume, from his nearly comical size, that Behemoth is all about simply overpowering your opponents. After all, his health and armor pools are roughly 30% larger than the already-beefy Goliath’s. But those are resources he needs to be careful with. Throwing away armor to get in the hunter’s face is actually the easiest way to get yourself killed as Behemoth. What you need to do instead is make the hunters come to you on your terms.

To that end, three of behemoth’s four abilities are about controlling space, and the movement of your humanoid adversaries. The most obvious expression of that idea is the rock wall ability, which creates an indestructible, all but impassable barrier at a spot of your choosing. Especially in tight areas, this completely cuts off the hunters, forcing them to change their mode of approach, or just leave you alone.

Lava bomb is similar, in that it covers a large area with persistent fire for 15 seconds, effectively putting up a big “don’t go here” sign for the hunters. Finally, tongue lash allows Behemoth to bring one target hunter to where he is from a long ways out. Using these three attacks in tandem with one another takes a surprising amount of creativity, timing, and finesse, giving Behemoth arguably a higher skill ceiling than any other monster, except perhaps for Kraken.

For instance, you could shoot a lava bomb directly in front of you, then land a long-distance tongue lash to invite one unlucky hunter over into the fire. You could even land a good right hook on them as they soar through the air toward you if you time it right, and Behemoth’s generous melee reach makes it more doable than you think. The combo I loved though, was landing a good tongue lash, then throwing a rock wall down between my target and his buddies while he’s still in flight, then crouch, and pounce him just after he lands. The timing is tight, but I managed it once, resulting in my beating the hunter lifeless while my rock wall left his friends with nothing to do but stand around and watch it happen. Really satisfying stuff.

Click the link below to get all the info on this new addition to the monster team

Find out more: I have your weakness Behemoth

Enjoy the upcoming rolling rockstar of Evolve

Ciao-su =^_^=

Celebrate 100 million Xbox Gold game downloads

Microsoft has revealed all the titles Xbox One and Xbox 360 owners will have access to as part of its Games with Gold program in April.

As promised last month, the company is celebrating more than 100 million games downloaded by offering twice as many free games as usual, so Xbox One owners get two and Xbox 360 owners get four. The games on offer are:

Xbox One

  • Pool Nation FX ($9.99 ERP): Available all month on Xbox One
  • Child of Light ($14.99 ERP): Available all month on Xbox One

Xbox 360 

  • Gears of War: Judgment ($19.99 ERP): Available from April 1-15 on Xbox 360
  • Terraria ($14.99 ERP): Available from April 1-15 on Xbox 360
  • Assassin’s Creed IV: Black Flag ($29.99 ERP): Available from April 16-31 on Xbox 360
  • Army of Two: The Devil’s Cartel ($19.99 ERP): Available from April 16-31 on Xbox 360

With this line up at least I won’t be bored for about a week in April (Games shall be completed)

What is your take on the lineup of games for the upcoming month April?

btw I am not biased whatsoever…

ciao-su =^_^=

Evolve: Did You Say MORE HUNTERS?

2KGMKT_EVOLVE_HUNTINGSEASONPASS_DIGITAL_FOB_AG_ESRB.0Evolve’s first major update is coming on March 31, and probably the most exciting new additions are the four new hunters entering the fray.

blog_torvald_assaultFirst up is Torvald the assault. His auto shotgun is different from Parnell’s in that the full clip empties after one button press, making it an unwieldy, but devastatingly powerful weapon up close against the monster. He can even toss a shrapnel grenade on the way in, which creates a bunch of weak points in the monster’s armor to blast away at. His mortar cannon is what defines him though. With easy point-and-shoot targeting, he launches a salvo of 4 artillery shells that fly over cover, dealing heavy damage.

He lacks the flexibility and utility of some of his fellow assaults, but more than makes up for it with raw damage potential. The mortar cannon is less powerful than Hank’s orbital strike, but it can be used far more frequently, and is far easier to hit with, giving the team a reliable way to punish monster players for standing over incapped teammates. He might struggle against Kraken given the nature of his kit, but other monsters will have to think twice before thinking about staying on one target for too long with Torvald around.

blog_crow_trapperNext up is Crow, the character I’m probably the most excited about. As the trapper, it’s his responsibility to find and trap the monster, and his pet batray Gobi is his primary tracking method. At Crow’s command, Gobi can fly up to 200 meters in any direction, revealing the outlines of any creatures along his path before returning to you. His stasis gun slows the monster’s movement speed briefly with every hit, or for an extended period if he charges up before he fires.

His primary weapon, a kinetic long rifle is highly unique as well. It offers quick semi-automatic fire at range, but if charged up, fires a shot that ignores the monster’s armor and directly damages its health. This makes Crow a real game-changer, since health damage is permanent unless the monster gets a health regeneration buff. Crow is the most versatile trapper so far, with effective ways of finding the monster, controlling its movement, and making it bleed.

blog_sunny_supportThen we have the new support, the spritely Sunny. She’s tiny, but packs a huge punch. Her mini-nuke grenade launcher hits like a truck, but the explosions are delayed so she needs to lead her target in order to hit it. Her support abilities are what really make her stand out though. Her stationary shield drone will automatically project a shield onto one hunter in a radius around it, depending upon who is under fire. Meanwhile, her jetpack booster gives a hunter of her choosing virtually limitless jetpack fuel and double the speed for as long as she stays locked onto them.

This is especially useful for flinging the trapper long distances towards the monster to get down a crucial dome, or for giving a cornered teammate a chance to get out of Dodge for free. Both this ability and her shield drone have specific use cases that are different than pretty much any character, making her tricky to get a hang of, but once you do, she brings both a lot of offense, and defense to the table.

blog_slim_medicLast but not least is Slim, the medic. You thought Caira was the combat medic? Guess again. Slim’s Leach Gun notonly packs a decent punch, but every hit shortens the cool down on his healing burst. Basically, every three or four shots, his heal burst is ready to go, incentivizing him to stay in tight formation with his teammates, and to keep the monster in his crosshairs.

That’s not his only way to heal though. His healing drone can be sent out to heal any teammate to full over time, with essentially global range. The heal is interrupted if they take damage, but with this, teams with Slim can split up effectively and stay healthy. His spore cloud launcher is also totally unique, preventing the monster from smelling from anywhere within the 40 meter radius of the cloud. It’s more disruptive than you think, keeping the monster from seeing health bars, or from making out outlines in the brush. Slim players who can keep this spore cloud up at all tiems while switching back to their leach gun are going to have a big bullseye on their backs for sure.

And thats all there pretty much is with the hunters joining the current cast, be sure to keep an eye out on the friendly monsters that will accompany this addition of hunter power.

for once no find out below, you know everything ^_^

Keep rocking on LittleRocket

ciao-su =^_^=

Zombieland…”the”Facebook and now LEX LUTHOR

The first image of Jesse Eisenberg as the villainous Lex Luthor in Batman v Superman: Dawn of Justice hlex-luthor (jesse)as been released, showing the balding villain in what appears to be a prison jumpsuit.

Entertainment Weekly has the exclusive image, accompanied by director Zack Snyder reassuring potential Lex fans that Eisenberg more than has the acting chops to pull the role off. Now that we’ve seen the image, we reckon he’s not too far off on the look either.

What do you think about this incarnation of the “Man of Steel’s” arguably most pivotal nemesis?

More news to follow as this progresses

As usual follow the links below to get more detail

Find out more here: I want to find out more

ciao-su =^_^=